Engine test · Tencent Hunyuan

Hunyuan3D 2

Tencent's open multi-view model: three labelled views in, a 40,000-triangle mesh with one colour texture out.

What we saw

  • Uses three of the four views (front, back, left). On our T-posed character, the arm pointing at the side camera came back baked white; feeding it the right view instead moved the problem to the other arm.
  • A fixed 40,000 triangles in every run we made, with a single 2K base-colour texture: no normal or roughness maps.
  • Cheap and quick, a good fit for simple props and buildings.

Results

Left to right: the block-out it was given, the result from the front and the back, and the shape without its textures.

T-posed character

Closest to the blocks

839 blocks, cartoon style: a young man in a blue T-shirt, dark grey trousers and black boots. The T-pose shows whether an engine textures both arms.

T-posed character: The block-out
The block-out
Hunyuan3D 2, T-posed character: Front
Hunyuan3D 2 · Front
Hunyuan3D 2, T-posed character: Back
Hunyuan3D 2 · Back
Hunyuan3D 2, T-posed character: Shape only
Hunyuan3D 2 · Shape only
Triangles
40,000
File size
3.6 MB
Texture maps
Base colour only (2K)
Outline match
83%
front 90% · side 83% · top 75%
Job time
102 s
Art style
Cartoon
Settings
defaults
Generated
Sep 23, 2026

1,896 blocks, comic style: a chunky stylised pickup. The test for hard surfaces, flat panels and wheels.

Pickup truck: The block-out
The block-out
Hunyuan3D 2, Pickup truck: Front
Hunyuan3D 2 · Front
Hunyuan3D 2, Pickup truck: Back
Hunyuan3D 2 · Back
Hunyuan3D 2, Pickup truck: Shape only
Hunyuan3D 2 · Shape only
Triangles
40,000
File size
4.4 MB
Texture maps
Base colour only (2K)
Outline match
64%
front 52% · side 74% · top 67%
Job time
90 s
Art style
Comic
Settings
defaults
Generated
Sep 23, 2026

4,518 blocks, realistic style: a stone gatehouse with two towers, battlements, a portcullis, banners and a drawbridge on chains. The test for a large building with thin parts and repeated detail.

Castle gate: The block-out
The block-out
Hunyuan3D 2, Castle gate: Front
Hunyuan3D 2 · Front
Hunyuan3D 2, Castle gate: Back
Hunyuan3D 2 · Back
Hunyuan3D 2, Castle gate: Shape only
Hunyuan3D 2 · Shape only
Triangles
40,000
File size
4.1 MB
Texture maps
Base colour only (2K)
Outline match
81%
front 81% · side 78% · top 84%
Job time
65 s
Art style
Realistic
Settings
defaults
Generated
Sep 23, 2026

Compare Hunyuan3D 2 with

Head-to-heads on the same block-out.

Other engines

How we test

  1. 1Same pictures. Within a test, an image model repaints the block views once (the way Vox Land always works), and that one set of views goes to every engine, at its default settings; the table lists any that differ. Engines that take a single picture get one three-quarter view, painted from the same blocks in the same style.
  2. 2So every difference inside a test comes from the engine, not from the input. The blocks fix the shape and the proportions; the repainted views add the colours and small details every engine then shares.
  3. 3Numbers are read from the file each engine delivered: triangles, file size, texture maps. Job time is the engine's job in our pipeline (the views were painted beforehand), from a single run.
  4. 4Outline match: we draw the block-out and the model as flat silhouettes from the front, the side and above, and measure how much they overlap (intersection over union; 100% means identical outlines).
  5. 5The renders are ours: the same camera, light and orientation for every file.
  6. 6We make none of these engines. Vox Land sends your blocks to whichever one you pick, so we have no reason to favour one.

Try them on your own blocks

Build a block-out in the browser and send it to any of these engines. New accounts get 15 free credits.

Data updated Sep 23, 2026