Vox Land

MCP · CLI

Game assets inside any AI

Connect Vox Land to Claude, Cursor or VS Code, use it from a DeepSeek or Doubao client, or stay in your terminal. Same account, same credits, same prices.

1

Get an API key

Create one under Settings → API keys. It is shown once, can be revoked any time, carries your account's rights and spends your credits.

Sign up for a key
Server address
https://voxland.app/api/mcp
2

Paste it into your client

Run this in your terminal with vl_xxx replaced by your key.

claude mcp add --transport http voxland https://voxland.app/api/mcp --header "Authorization: Bearer vl_xxx"
Rather not do it by hand? Send this to your AI
Connect Vox Land (MCP) in the client I am using right now.
1. Ask me for my API key first: I create it at https://voxland.app/settings and it starts with vl_.
2. Put my key in place of vl_xxx in the config below, then apply it:

claude mcp add --transport http voxland https://voxland.app/api/mcp --header "Authorization: Bearer vl_xxx"

3. When it is connected, list the tools and confirm the voxland ones are there before you tell me.

What it looks like once connected

No need to open the website: say it in the AI you already use, and it calls Vox Land, makes the asset and files it in your library.

Your AI assistant

Make a steam locomotive for my game, as a textured GLB.

Calling Vox Land
  • create_resource
  • generate_references
  • generate_model
  • wait_job

Done: a steam locomotive as a textured GLB, saved to your library. Say the word and I will hand you the download link.

Result

Steam locomotive · GLB · textured

The conversation is staged; the pictures are real models made on Vox Land.

What the AI can do once connected

Every step here is something the assistant can finish on its own, without you going back to the website.

Create a resource

Any kind, optionally from a built-in template

Reference views

Front, side and back drawn from one sentence

2D images

Icons, sprites, textures and UI, priced by size

3D models

Rebuilt from references and text as GLB / OBJ / FBX

AI auto-rig

Characters and creatures, ready to animate

One-click de-AI

Fewer triangles, baked light gone, textures cleaned

Follow the job

Progress, results, and a clear reason when it fails

Take the files

Download straight into your project

Worth knowing

  • Block-constrained modelling stays on the website: the block views and depth maps are rendered by the browser, so modelling over MCP and the CLI goes the references-plus-text way.
  • Generation spends credits at the website's prices, with the same rate limits and moderation. A key carries your account's rights; revoke it in Settings if it leaks.
  • The CLI is itself an MCP client calling the same tools as the AI clients, so the two can never drift apart.
Sign up and get a key