Head-to-head · same block-out

Hunyuan3D 3.1 Pro vs Tripo 3.1

Both engines got the same blocks in the same art style, at their default settings. Here is what each one returned, measured from the files themselves.

T-posed character: The block-out
The block-out
Hunyuan3D 3.1 Pro, T-posed character
Hunyuan3D 3.1 Pro
Tripo 3.1, T-posed character
Tripo 3.1

At a glance

Hunyuan3D 3.1 ProTripo 3.1
MakerTencent HunyuanVAST (Tripo AI)
Takes4 labelled views4 labelled views
Formats it returnsGLBGLB · OBJ · FBX
Texture mapsBase colour only (4K)Base colour · Normal · Roughness-metal (2K)
Rigs characters itselfNoYes
Open weightsNoNo
Run throughfal.aiTripo API
In Vox LandTier 14 · from 58 creditsTiers 8, 9, 11, 12 · from 22 credits

Test: T-posed character

839 blocks, cartoon style: a young man in a blue T-shirt, dark grey trousers and black boots. The T-pose shows whether an engine textures both arms.

Hunyuan3D 3.1 Pro, T-posed character: Back
Hunyuan3D 3.1 Pro · Back
Tripo 3.1, T-posed character: Back
Tripo 3.1 · Back
Hunyuan3D 3.1 Pro, T-posed character: Shape only
Hunyuan3D 3.1 Pro · Shape only
Tripo 3.1, T-posed character: Shape only
Tripo 3.1 · Shape only
Hunyuan3D 3.1 ProTripo 3.1
Triangles499,96418,846
File size29.2 MB2.7 MB
Texture mapsBase colour only (4K)Base colour · Normal · Roughness-metal (2K)
Outline match73%
front 85% · side 69% · top 63%
63%
front 87% · side 65% · top 37%
Job time157 s140 s
Art styleCartoonCartoon
Settingsdefaultsdefaults
GeneratedSep 23, 2026Sep 23, 2026

Test: Pickup truck

1,896 blocks, comic style: a chunky stylised pickup. The test for hard surfaces, flat panels and wheels.

Pickup truck: The block-out
The block-out
Hunyuan3D 3.1 Pro, Pickup truck
Hunyuan3D 3.1 Pro
Tripo 3.1, Pickup truck
Tripo 3.1
Hunyuan3D 3.1 Pro, Pickup truck: Back
Hunyuan3D 3.1 Pro · Back
Tripo 3.1, Pickup truck: Back
Tripo 3.1 · Back
Hunyuan3D 3.1 Pro, Pickup truck: Shape only
Hunyuan3D 3.1 Pro · Shape only
Tripo 3.1, Pickup truck: Shape only
Tripo 3.1 · Shape only
Hunyuan3D 3.1 ProTripo 3.1
Triangles500,00018,241
File size36.6 MB6.0 MB
Texture mapsBase colour only (4K)Base colour · Normal · Roughness-metal (2K)
Outline match57%
front 43% · side 67% · top 61%
60%
front 46% · side 70% · top 64%
Job time594 s183 s
Art styleComicComic
Settingsdefaultsdefaults
GeneratedSep 23, 2026Sep 23, 2026

Test: Castle gate

4,518 blocks, realistic style: a stone gatehouse with two towers, battlements, a portcullis, banners and a drawbridge on chains. The test for a large building with thin parts and repeated detail.

Castle gate: The block-out
The block-out
Hunyuan3D 3.1 Pro, Castle gate
Hunyuan3D 3.1 Pro
Tripo 3.1, Castle gate
Tripo 3.1
Hunyuan3D 3.1 Pro, Castle gate: Back
Hunyuan3D 3.1 Pro · Back
Tripo 3.1, Castle gate: Back
Tripo 3.1 · Back
Hunyuan3D 3.1 Pro, Castle gate: Shape only
Hunyuan3D 3.1 Pro · Shape only
Tripo 3.1, Castle gate: Shape only
Tripo 3.1 · Shape only
Hunyuan3D 3.1 ProTripo 3.1
Triangles476,59818,280
File size39.8 MB5.3 MB
Texture mapsBase colour only (4K)Base colour · Normal · Roughness-metal (2K)
Outline match80%
front 79% · side 78% · top 83%
81%
front 81% · side 80% · top 84%
Job time533 s207 s
Art styleRealisticRealistic
Settingsdefaultsdefaults
GeneratedSep 23, 2026Sep 23, 2026

Which one to pick

Pick Hunyuan3D 3.1 Pro for showpiece detail when file size does not matter.

  • more geometry (499,964 vs 18,846 triangles)
Hunyuan3D 3.1 Pro

Pick Tripo 3.1 for game-ready characters and creatures: light files, a full PBR set, native rigging.

  • 10.9× lighter files in our test (2.7 MB vs 29.2 MB)
  • fewer triangles (18,846 vs 499,964): less to decimate
  • normal and roughness-metal maps included
  • returns OBJ / FBX itself
  • can rig and animate characters itself
Tripo 3.1

Quick answers

Which gives smaller files, Hunyuan3D 3.1 Pro or Tripo 3.1?
Tripo 3.1: 2.7 MB against 29.2 MB on the T-posed character (18,846 vs 499,964 triangles).
Which follows the input shape more closely?
Hunyuan3D 3.1 Pro kept more of the block-out's outline on the T-posed character: 73% overlap against 63%.
Do they give PBR texture maps?
Tripo 3.1 returned base colour, normal and roughness-metal maps; Hunyuan3D 3.1 Pro returned base colour only.
Which one is faster?
In our run on the T-posed character, the Tripo 3.1 job took 140 s and the Hunyuan3D 3.1 Pro job 157 s, both from the same finished views. One run each: treat it as a rough guide.
Can I get OBJ or FBX?
Tripo 3.1 returns OBJ / FBX itself; Hunyuan3D 3.1 Pro returns GLB only. In Vox Land, every model can also be exported as OBJ from the GLB.
Can either one rig a character?
Tripo 3.1 can rig and animate a character on its own side (a paid add-on). In Vox Land, any character can also be rigged from the part tags on your blocks, whichever engine made it.

More comparisons

How we test

  1. 1Same pictures. Within a test, an image model repaints the block views once (the way Vox Land always works), and that one set of views goes to every engine, at its default settings; the table lists any that differ. Engines that take a single picture get one three-quarter view, painted from the same blocks in the same style.
  2. 2So every difference inside a test comes from the engine, not from the input. The blocks fix the shape and the proportions; the repainted views add the colours and small details every engine then shares.
  3. 3Numbers are read from the file each engine delivered: triangles, file size, texture maps. Job time is the engine's job in our pipeline (the views were painted beforehand), from a single run.
  4. 4Outline match: we draw the block-out and the model as flat silhouettes from the front, the side and above, and measure how much they overlap (intersection over union; 100% means identical outlines).
  5. 5The renders are ours: the same camera, light and orientation for every file.
  6. 6We make none of these engines. Vox Land sends your blocks to whichever one you pick, so we have no reason to favour one.

Try them on your own blocks

Build a block-out in the browser and send it to any of these engines. New accounts get 15 free credits.

Data updated Sep 23, 2026