Head-to-head · same block-out

Rodin Gen-2 vs Tripo 3.1

Both engines got the same blocks in the same art style, at their default settings. Here is what each one returned, measured from the files themselves.

T-posed character: The block-out
The block-out
Rodin Gen-2, T-posed character
Rodin Gen-2
Tripo 3.1, T-posed character
Tripo 3.1

At a glance

Rodin Gen-2Tripo 3.1
MakerHyper3D (Deemos)VAST (Tripo AI)
TakesImages without view labels4 labelled views
Formats it returnsGLBGLB · OBJ · FBX
Texture mapsBase colour · Normal · Roughness-metal (2K)Base colour · Normal · Roughness-metal (2K)
Rigs characters itselfNoYes
Open weightsNoNo
Run throughfal.aiTripo API
In Vox LandTiers 10, 15 · from 30 creditsTiers 8, 9, 11, 12 · from 22 credits

Test: T-posed character

839 blocks, cartoon style: a young man in a blue T-shirt, dark grey trousers and black boots. The T-pose shows whether an engine textures both arms.

Rodin Gen-2, T-posed character: Back
Rodin Gen-2 · Back
Tripo 3.1, T-posed character: Back
Tripo 3.1 · Back
Rodin Gen-2, T-posed character: Shape only
Rodin Gen-2 · Shape only
Tripo 3.1, T-posed character: Shape only
Tripo 3.1 · Shape only
Rodin Gen-2Tripo 3.1
Triangles150,00018,846
File size11.6 MB2.7 MB
Texture mapsBase colour · Normal · Roughness-metal (2K)Base colour · Normal · Roughness-metal (2K)
Outline match78%
front 97% · side 74% · top 62%
63%
front 87% · side 65% · top 37%
Job time102 s140 s
Art styleCartoonCartoon
Settingsdefaultsdefaults
GeneratedSep 23, 2026Sep 23, 2026

Test: Pickup truck

1,896 blocks, comic style: a chunky stylised pickup. The test for hard surfaces, flat panels and wheels.

Pickup truck: The block-out
The block-out
Rodin Gen-2, Pickup truck
Rodin Gen-2
Tripo 3.1, Pickup truck
Tripo 3.1
Rodin Gen-2, Pickup truck: Back
Rodin Gen-2 · Back
Tripo 3.1, Pickup truck: Back
Tripo 3.1 · Back
Rodin Gen-2, Pickup truck: Shape only
Rodin Gen-2 · Shape only
Tripo 3.1, Pickup truck: Shape only
Tripo 3.1 · Shape only
Rodin Gen-2Tripo 3.1
Triangles150,00018,241
File size21.6 MB6.0 MB
Texture mapsBase colour · Normal · Roughness-metal (2K)Base colour · Normal · Roughness-metal (2K)
Outline match80%
front 71% · side 75% · top 94%
60%
front 46% · side 70% · top 64%
Job time175 s183 s
Art styleComicComic
Settingsdefaultsdefaults
GeneratedSep 23, 2026Sep 23, 2026

Test: Castle gate

4,518 blocks, realistic style: a stone gatehouse with two towers, battlements, a portcullis, banners and a drawbridge on chains. The test for a large building with thin parts and repeated detail.

Castle gate: The block-out
The block-out
Rodin Gen-2, Castle gate
Rodin Gen-2
Tripo 3.1, Castle gate
Tripo 3.1
Rodin Gen-2, Castle gate: Back
Rodin Gen-2 · Back
Tripo 3.1, Castle gate: Back
Tripo 3.1 · Back
Rodin Gen-2, Castle gate: Shape only
Rodin Gen-2 · Shape only
Tripo 3.1, Castle gate: Shape only
Tripo 3.1 · Shape only
Rodin Gen-2Tripo 3.1
Triangles150,00018,280
File size23.6 MB5.3 MB
Texture mapsBase colour · Normal · Roughness-metal (2K)Base colour · Normal · Roughness-metal (2K)
Outline match88%
front 91% · side 89% · top 85%
81%
front 81% · side 80% · top 84%
Job time164 s207 s
Art styleRealisticRealistic
Settingsdefaultsdefaults
GeneratedSep 23, 2026Sep 23, 2026

Which one to pick

Pick Rodin Gen-2 for single characters and hero objects that need a full PBR material.

  • more geometry (150,000 vs 18,846 triangles)
  • kept closer to the block-out's outline (78% vs 63%)
Rodin Gen-2

Pick Tripo 3.1 for game-ready characters and creatures: light files, a full PBR set, native rigging.

  • 4.3× lighter files in our test (2.7 MB vs 11.6 MB)
  • fewer triangles (18,846 vs 150,000): less to decimate
  • returns OBJ / FBX itself
  • can rig and animate characters itself
  • reads the views as labelled front / side / back
Tripo 3.1

Quick answers

Which gives smaller files, Rodin Gen-2 or Tripo 3.1?
Tripo 3.1: 2.7 MB against 11.6 MB on the T-posed character (18,846 vs 150,000 triangles).
Which follows the input shape more closely?
Rodin Gen-2 kept more of the block-out's outline on the T-posed character: 78% overlap against 63%.
Do they give PBR texture maps?
Both returned base colour, normal and roughness-metal maps in our runs.
Which one is faster?
In our run on the T-posed character, the Rodin Gen-2 job took 102 s and the Tripo 3.1 job 140 s, both from the same finished views. One run each: treat it as a rough guide.
Can I get OBJ or FBX?
Tripo 3.1 returns OBJ / FBX itself; Rodin Gen-2 returns GLB only. In Vox Land, every model can also be exported as OBJ from the GLB.
Can either one rig a character?
Tripo 3.1 can rig and animate a character on its own side (a paid add-on). In Vox Land, any character can also be rigged from the part tags on your blocks, whichever engine made it.

More comparisons

How we test

  1. 1Same pictures. Within a test, an image model repaints the block views once (the way Vox Land always works), and that one set of views goes to every engine, at its default settings; the table lists any that differ. Engines that take a single picture get one three-quarter view, painted from the same blocks in the same style.
  2. 2So every difference inside a test comes from the engine, not from the input. The blocks fix the shape and the proportions; the repainted views add the colours and small details every engine then shares.
  3. 3Numbers are read from the file each engine delivered: triangles, file size, texture maps. Job time is the engine's job in our pipeline (the views were painted beforehand), from a single run.
  4. 4Outline match: we draw the block-out and the model as flat silhouettes from the front, the side and above, and measure how much they overlap (intersection over union; 100% means identical outlines).
  5. 5The renders are ours: the same camera, light and orientation for every file.
  6. 6We make none of these engines. Vox Land sends your blocks to whichever one you pick, so we have no reason to favour one.

Try them on your own blocks

Build a block-out in the browser and send it to any of these engines. New accounts get 15 free credits.

Data updated Sep 23, 2026